If that's not game breaking idk what is. The only real issue I had with it was the same VATS slowdown issue I had in FO3 that developed after the second or third patch came out. Fallout: New Vegas project coordinator Joshua E. Sawyer recently talked about the memory limitations on PS3, which may provide some insight to Skyrim's performance issues. Every location is packed with Lore, items, and sceneries waiting to be discovered. For Fallout: New Vegas on the PlayStation 3, a GameFAQs message board topic titled "Any tips for playing this on PS3? After starting to have more and more lag issues I´ve installed the game completely new and even tried the save-trick, but to no avail. Signup for a Free Account. He later explained that the Xbox 360 has 512 megs of RAM usable, while the PS3 has 256 for system, 256 for graphics. ... which leads to a lot of death and suffering to not just the NCR but also the residents of New Vegas. "Over time, it adds up," he said. Amazing game with a bunch of shit gone bad. The PS3 suffers when dealing with large file saves, an "engine-level issue" caused by PS3's restrictive memory. Fallout 4 also has a great world. Or make a mediocre game suitable for all platforms? A state-of-the-art subreddit from Vault-Tec. In New Vegas and Fallout 3 alike, the game would just freeze sometimes. New Vegas was was buggy as hell on release and was never really fixed. My favorite thing to do in Fallout 3 is just wander the wasteland. 'learning to work with the restrictive hardware" in a real world development environment with engineers earning 75-100k a year and dozens of other devs waiting around for them to 'figure it out' is a recipe for disaster. Fallout: New Vegas. I've been playing through NV on PS3 lately. Things like "most currently movable objects in the world are no longer movable". For Fallout: New Vegas on the PlayStation 3, a GameFAQs message board topic titled "Fixing lag in Fallout New Vegas". I too have played on PS3 and have experienced the absurd lag that kicks in when the file size gets too big (near the end of the game), and don't even get me started on the DLC. Sadly I … After an hour or so my game will lag so much I have to restart it. Go to documents, my games, new vegas and open the Fallout file. And New Vegas can not spoil anything for Fallout 3, as New Vegas takes place before the events of Fallout 3. "The longer you play a character, the more bit differences on objects (characters, pencils on tables, containers, etc.) The problem isn't the hardware, the problem is that they're using an engine that's years older than the platform they're trying to run it on. That's too bad. But I'm part of the problem because I buy them anyway as I'm a sucker for their RPGs. I think Bethesda will need years to survive the fallout 76 mess. This entire subthread was written with Bethesda's track record in mind and I guess I should have made that clearer. ... so something is going to eventually have to give because they can't continue to pass these issues to the customers and "oh we'll patch it out" While not game breaking and overly annoying in IMO - it can be very tiresome and huge turn off to others. The World. As far as I know, there's no solution besides enduring countless system restarts. It is a massive, wide-open RPG in a post-apocalyptic world. I had absolutely no problem with freezes or FPS on the 360 versions of the game. Try the Cache Clear Code: Hold , and after the anti-save file corruption message has disappeared and the trophies have loaded and keep holding them until the main menu appears. So why not learn to work with the restrictive hardware and compensating for it, instead of throwing your hands up in the air while saying "fuck it -- let's ship the game" and giving your customers a poor experience. its because the game was poorly optimized for PS3, usually the lag kicks in when the save file gets too big (not sure on the file size, so dont ask me). It has many of the same distant LoD artifacts found in Oblivion ffs. I think we'll all agree we've seen to much of the mediocre solutions; especially on the PC side. TTW Performance (work for new Vegas to have option they can seltect the dlc and co) 4GB patcher (with this can the game use more than only 2gb ram) Stutter Remover (It reduce lags) Better Game Performance V5 Performance of the Gods Installed these … Fallout new vegas story and world building is way more complex and interesting than in F3 or F4. The only way you can enjoy new vegas is on pc unfortunately. They've only had 5 years to learn what how the hardware works. Regardless, the results are the same. I can count on one hand the amount of times FO:NV crashed on me. You'll be restarting your console every 30 mins to 2 hours on average. You'll know if it has worked as the words "Fallout: New Vegas" and "[Press Start]" will disappear.All the CCC does is clear any and all temp and corrupted files that FO: NV generates. I feel bad for PS3 players that paid $60 for a game that's, essentially, incomplete--and will potentially *never* be fixed. I'm just tired of piss-poor releases (even from AAA developers), is all. aw shucks - that sounds like effort. If they wanted to throw away years of work and start from scratch they could. Hopefully the next generation will get rid of this problem by specing at least 2 GB of system memory and 1 or 2 GB of dedicated texture memory. "It's the same total amount of memory, but not as flexible for a developer to make use of.". You should be happy that they even made it run on PS3 with so low RAM. Go to MY DOCUMENTS - MY GAMES and locate FalloutNV. Try unhooking your ps3 from the net,helped with Fallout 3 a little,can't vouch for Vegas until tommorow.As the other guys have mentioned Bethesda have issued a … It's important to note that Sawyer works at Obsidian, and wasn't involved with The Elder Scrolls V: Skyrim, which uses a newer engine developed by Bethesda. Assuming that change is acceptable and feasible (a dubious proposition), do they then apply that across all platforms and give everyone a worse experience, or do they maintain two different sets of code and content? I was curious if anyone else has experienced lag issues with FNV. Hope it works for you! Not any specific area but multiple areas. Especially when nobody knows what the result will be. The PS3's hard limit of 256 MB system memory has caused numerous multiplatform titles to run slow or buggy due to the compromises of developers who don't have the time to optimize per-platform. Bethesda games have, simply put, not performed well on PS3. You have absolutely no idea what you're talking about. New comments cannot be posted and votes cannot be cast. Fallout new vegas is amazing, but it has to be said that the ultimate edition is jam packed with bugs and glitches; I'm talking a drop in frame rate when entering certain areas, crashes and just general bugs. Fallout: New Vegas project coordinator talks about the PlayStation 3 and memory issues, which may lend insight to more recent but similar bugs in The Elder Scrolls V: Skyrim. Nothing in New Vegas spoils Fallout 3. :). Fallout: New Vegas project coordinator Joshua E. Sawyer recently talked about the memory limitations on PS3, which may provide some insight to Skyrim's performance issues. Hmm, looks like im gettin' the pc version. Skyrim is particularly buggy. Do the console versions of FNV/Skyrim have quick saves/loads? More fixes for the game are promised, as Bethesda continues to polish the game one month after release. "That can easily be a big problem, especially if you're on the PS3," Sawyer said on Formspring (via CVG). Sidequests. But lets pray for a Fallout 4 Digital Foundry | Does Fallout NV PS3 lag explain Skyrim issues? Any tips as to what pc specs can run it well? /vet, http://www.shacknews.com/article/70815/rockstar-deliberately-avoiding-first-person-shooters?id=26981398#item_26981398. They're pretty much damned if they do, damned if they don't. Asked why the Fallout NV lag issue impacts the PlayStation 3 more severely than other platforms, Sawyer noted the differences in the memory set-up of the … maybe I didn't play that much, but I don't remember having issues with the ps3 version of F:NV, Grounded 0.9.0 update to feature a multiplayer photo mode & creative mode with insects, Sony reverses PlayStation Store decision to shut down PS3 & PS Vita support, PC shipments in Q1 2021 saw their highest growth rate year-to-year since 2000, Haunted Space sprinkles in some horror with your dogfights, Fallout: New Vegas dev blames PS3 lag on restrictive RAM. Yeah it is pretty much a damned if you do/damned if you don't kind of situation. Newer engine..Ha! Ahhh, I will definitely have to try this. All 3 versions are buggy piles of shit, and I will avoid games by them. The PS3 save file size was supposedly addressed in the latest patch, but is continuing to prove problematic. I've only seen 1 lockup in the 40 or so hours I've got in on int. After an hour or so my game will lag so much I have to … You can save any time, but it doesn't have a quicksave/load like PC games do. You've got a 256kb limit on each SPU that means you need to be able to split your data up into nice chunks. You've got the 256mb/256mb split which you can get around, if you keep data transfers under a minimum threshold. Hope this helps! Development time restrictions can really cripple a game. Its an issue with save file size - the more you do on that character, the larger the save file gets, and the more lag you experience. Though maybe I just didn't play either for long enough on PS3. Steve Watts posted a new article, Fallout: New Vegas dev blames PS3 lag on restrictive RAM.Fallout: New Vegas project coordinator talks about the PlayStation 3 and memory issues, which may lend insight to more recent but similar bugs in The Elder Scrolls V: Skyrim. It seems that when ever I play for over 2 hours straight, I have to restart the game because the frame rate shoots down to the point that it's unplayable. New to Shacknews? I should emphasize that back before the 360 and PS3 were spec-locked, we already had games on PC that were using over 1 GB of system memory. Given the description of the problem, their ability to "work with the restrictive hardware" is probably pretty limited without major, possibly crippling changes to the game. Sawyer also says that the PS3's internal structure makes the problems more pronounced, due to the divided memory pool. I didn't notice any bugs in NV on PS3. New Vegas froze for me in Goodsprings, during the tutorial mission. Blame upper management (well... maybe not publicly), not the hardware. I feel that most of the problem is a lack of graphics memory, and that has nothing to do with the save file size. While the Xbox 360 version of Fallout: New Vegas can be said to be the smoother-looking, smoother-moving game, other technical deficiencies inherited from Fallout 3 … Still, I think developers are supposed to acknowledge the limitations of current platforms. That said, "Waah, my leak-tastic engine doesn't work well with hard memory limits" is a lame excuse, even if it is somewhat justified by the pressures of current megapublisher-driven game development. So they wont have time for the asked remasters. Was going to say the same thing. Try doing what this guide says: http://www.ps3trophies.com/forums/trophy-guides-reviews-articles/1069-how-rebuild-playstation-3-database-better-speed.htmlThis was exactly what was happening with my game, however after I did this, the game ran great with no lag at all. Make a better, more flexible game at the expense of one platform? Happened with Fallout 3 GOTY Edition and my Fallout: New Vegas Ultimate Edition. I agree with Waffles but I can see the point the Dev is trying to make. Yeah, but like said above they probably would be talking 5-10 million more in order to do a re-write. I'm not angry at the dev, this is more of a "oh come on" kind of situation where a dev knows the hardware has been fixed for the past five years, yet doesn't acknowledge the game's own technological faults. But RAM is far cheaper now, so Microsoft and Sony should show some respect to future developers and give them plenty of RAM. Fallout 3 has by far the best world. However most people port an existing engine, which is brutal to do on PS3, and I speak from experience. He went onto explain that "individual bits of data are tiny," but the thousands of them cover various data fields. Every single game since Oblivion, on every single platform, has been buggy upon release. It's BS to blame this on Sony. It's just not cost effective unless your targeting it as a primary platform or exclusive. they can read a review. Bethesda has refuted allegations made by a senior Fallout: New Vegas developer about the Skyrim PS3 game save problem.. FNV project director and … Fallout NV: Ultimate Edition, PS3 Massive Lag . I mean, not only is magic resistance borked right now but armor isn't working like it should either. Fallout New Vegas did not have a very good world like this. playing fallout new vegas and i encounter some really bad lag. I decided to do another play through and this time around after I reached level 20 was when shit started going crazy. this game needs to be fixed. - Create (at substantial expense) a significantly different code and content fork to accommodate the PS3, giving them a sub-par experience in one way (significantly more static environments) - Use essentially common code and content, and give PS3 players a sub-par experience in another way (lag) - Gimp 2 platforms to accommodate the poor design of a third (give all platforms significantly more static environments) - Don't release on the PS3 The list of options isn't exactly good. Funny thing is the original version of New Vegas, with most of the patches installed, ran pretty smooth, it´s the Ultimate Edition that causes problems. I think we've seen save games that are pushing 19 megs, which can be really crippling in some areas.". In McCarran's situation, I just saved after going through the gate and reloading. Because the people who cut the checks don't give a shit, developers are expensive. Especially when other developers under similar conditions are doing a far better job. it did look like dogshit though. The Creation Engine is just an updated version of everything in the past. I decided to do another play through and this time around after I reached level 20 was when shit started going crazy. Upper management has to worry about little things like budget and ROI, if it costs to much to work around hardware limitations don't expect it to happen. So, I've owned new vegas since the day it came out and had the same file until my ps3 YLOD'ed and lost most of my data (my insanely OP character is still on the cloud though *phew*), after I got a new ps3, a slim model, I figured that the issue was just overheating in the phat ps3 I had before. Dude, the PS3 hardware is an absolute bitch to work with if you don't have an engine designed with it in mind from the very start. Buy cheap games at G2A: https://www.g2a.com/r/ragnos1997Welcome to Vegas. For Fallout: New Vegas on the PlayStation 3, a GameFAQs message board topic titled "Unplayable Lag" - Page 2. It even has the cpu bottleneck in Oblivion. A unique combat system called V.A.T.S. I've been playing on PS3 and am actually pretty impressed. Also Fallout 3 is not a sequal. IIRC, UT2004 had an FAQ entry of "For best results, install on a system with more than 1 GB memory" so the UT2004 process could use a full 1GB+ on its own. You almost think its a complete different franchise. ive heard good things about the controller you use but like i said no point in me buying one when i … ... the only spare controller i have now and im not going to go buy a pc or a 360 controller when i have a perfectly good ps3 controller that works as well. Press question mark to learn the rest of the keyboard shortcuts, http://www.ps3trophies.com/forums/trophy-guides-reviews-articles/1069-how-rebuild-playstation-3-database-better-speed.html. Fallout New Vegas Lag Ps3 Come next week, numerous of you will begin your travels in - attempting to explore every space, cranny, and Vault found within in ánd around Mojave WasteIand. ... Digital Foundry | Fallout: New Vegas 360/PS3 Face-Off Direct comparisons from both console versions. From Fallout 3 to Skyrim, PlayStation gamers have commonly experienced sluggish performance, especially as file sizes balloon up. get saved off and carried around in memory. Now add the following lines to that INI file. Epic was also the reason why the 360 has 512 MB unified memory, and not 256 MB. Like how to stop lag and crashes". Eventually some one is going to have to say with in the team that they can't keep doing this. Why not just admit the PS3 isn't the second coming of Christ? They take place in 2 completely different corners of the country. Fallout New Vegas lag issue (PS3) I was curious if anyone else has experienced lag issues with FNV. Before your trip begins, we thought we'd reply some last-minute queries sent by … New Vegas. I get it at Camp Forlorn Hope, Camp McCarran and Nelson. The … 4. Using Notepad, open both Fallout.ini and FalloutPrefs.ini and locate the [Controls] section using CTRL+F. It would happen every few hours during the main game and some DLC's *COUGH* BROKEN STEEL AND HONEST HEARSTS *COUGH* would literally freeze sometimes as soon as anyone fired a gun. New Vegas is a much better RPG than Fallout 3, as well as being a lot more true to the heart and soul of Fallout. It has nothing to do with inept programming. For those who have a jumpy mouse, laggy mouse, or microstuttering, then try the below to fix it. Press J to jump to the feed. There's also a bunch of other similar restrictions which I won't get into here. Yeah, it sucks, I'm just not sure what the "right" choice would've been. The only solution I found was to save just outside of the said location and reload. Hey at least obsidian is 3 for 3. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews ... but its the lag that is the big immersion killer. I think throwing your hands up and saying "fuck it" would mean not shipping the game at all. Bethesda's games love to lock up systems and divebomb in performance. Fallout: New Vegas is a post-apocalyptic action role-playing video game developed by Obsidian Entertainment and published by Bethesda Softworks.It was announced in April 2009 and released for Microsoft Windows, PlayStation 3, and Xbox 360 on October 19, 2010. Fix Fallout New Vegas Mouse Acceleration. I'm getting so sick of having to restart constantly after maybe 15 minutes now. I totally understand the limitations of the hardware. Fallout: New Vegas. The hardware is the hardware, you can't make a specific hardware run everything, from tetris to for example crysis at 2,560 x 1,600 resolution with all maxed up and super sample antialiasing. Fallout: New Vegas is the follow-up to Bethesda's critically acclaimed Fallout 3. I don't think there's any solution other than starting a new character or playing on PC. Restrictions which I wo n't get into here Notepad, open both Fallout.ini FalloutPrefs.ini... The rest of the problem because I buy them anyway as I know there... Have to try this story and world building is way more complex and interesting than in F3 or.. Developer to make show some respect to future developers and give them plenty of RAM had absolutely no idea you. The country comparisons from both console versions think Bethesda will need years to what. Sucker for their RPGs are supposed to acknowledge the limitations of current platforms 3, as continues. 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Everything in the world are no longer movable '' locate the [ Controls ] section using CTRL+F the! For the game are promised, as New Vegas Ultimate Edition well... maybe not publicly ), not well. Management ( well... maybe not publicly ), not performed well on PS3 lately memory. `` right '' choice would 've been playing on pc to have to say with in the world are longer. Thousands of them cover various data fields also a bunch of other similar restrictions which I n't... Breaking idk what is story and world building is way more complex and interesting in. Give a shit, developers are expensive try the below to fix.... That the PS3 suffers when dealing with large file saves, an engine-level! 'Ve been Vegas froze for me in Goodsprings, during the tutorial mission what is to much of same... Avoid games by them minimum threshold scratch they could second coming of?. Notepad, open both Fallout.ini and FalloutPrefs.ini and locate FalloutNV survive the Fallout file they 're pretty much if... Just outside of the said location and reload SPU that means you need to be discovered a post-apocalyptic world issues... Experienced lag issues with FNV Waffles but I 'm a sucker for their RPGs to do on PS3 and!
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